Loading models

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Blender related

Loading 3ds Models from Blender

Loading 3ds Keyframes from Blender


OBJ and 3DS-format and textures

It's a common problem how to assign textures to a model loaded with the 3DS- or the OBJ-loader. Actually, jPCT does this automatically if one precondition is met: The texture have to be assigned to the TextureManager with the exact same names that the textures have in the model's material definition. Here's an example of a material definition opened in Deep Exploration:

Dogskin.jpg

You can see the name of the texture in the select-box at the bottom: DOGSKIN.JPG