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The jPCT wiki


jPCT is a free, small, fast and easy to learn 3D engine for Java. It offers support for software and hardware rendering. This Wiki should help people with tutorials, instructions and samples. If you think that you have something to contribute, just create an account and go for it...


jPCT ressources

The jPCT homepage

The jPCT community


Installation

Requirements

How to install


How to start

First steps

Coordinate system

Hello World

Loading models

Lighting

Advanced example

Applets


Advanced topics

The different renderers

Collision detection

Multithreading

Compiled objects

Shaders

Physics

Reducing high-poly models

Map mapping


Code Snippets

Applet using the lwjgl joystick

Changing applet's heap size via HTML

FPS-like camera controls