When using one of these renderers, make sure that any GL and LWJGL(JOGL related code is executed in the dispatch thread too. To do this, put it into one of the methods that the IPaintListener-interface offers instead of executing it directly in your main thread. | When using one of these renderers, make sure that any GL and LWJGL(JOGL related code is executed in the dispatch thread too. To do this, put it into one of the methods that the IPaintListener-interface offers instead of executing it directly in your main thread. |