User contributions
From JPCT
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- 23:09, 6 June 2009 (diff | hist) . . (+86) . . Multithreading (→Thread safety)
- 23:09, 6 June 2009 (diff | hist) . . (+1) . . Multithreading (→Thread safety)
- 23:08, 6 June 2009 (diff | hist) . . (+3) . . Multithreading (→Thread safety)
- 23:08, 6 June 2009 (diff | hist) . . (+646) . . Multithreading
- 22:58, 6 June 2009 (diff | hist) . . (+1) . . Main Page
- 22:57, 6 June 2009 (diff | hist) . . (+97) . . Physics (→Physics)
- 22:52, 6 June 2009 (diff | hist) . . (0) . . Physics
- 22:52, 6 June 2009 (diff | hist) . . (+446) . . N Physics (Created page with '=== Physics === Apart from the methods for Collision Detection , there's no real support for physics in jPCT. But you can use [http://jbullet.advel.cz/ JBullet] for example...')
- 22:49, 6 June 2009 (diff | hist) . . (+17) . . Multithreading
- 22:48, 6 June 2009 (diff | hist) . . (+1,122) . . N Multithreading (Created page with '=== Multihreading === jPCT's renderer in single threaded unless you are using the AWTGLRenderer (or the JOGL-support). In that case, rendering and calculations are split into tw...')
- 22:42, 6 June 2009 (diff | hist) . . (+1) . . Collision detection
- 22:41, 6 June 2009 (diff | hist) . . (-1) . . Collision detection (→Ellipsoid-Polyong)
- 22:41, 6 June 2009 (diff | hist) . . (+3,207) . . N Collision detection (Created page with '=== Collision detection === jPCT has basically three different methods for collision detection. Depending on the application and its requirements, one may be more suitable than ...')
- 22:08, 6 June 2009 (diff | hist) . . (+4) . . The different renderers (→JOGL support)
- 21:02, 6 June 2009 (diff | hist) . . (+367) . . The different renderers (→JOGL support)
- 13:20, 6 June 2009 (diff | hist) . . (0) . . Shaders (→Normal mapping)
- 13:20, 6 June 2009 (diff | hist) . . (+260) . . Shaders (→Normal mapping)
- 13:17, 6 June 2009 (diff | hist) . . (0) . . N File:Bumpmap2.jpg (current)
- 13:16, 6 June 2009 (diff | hist) . . (0) . . N File:Bumpmap.jpg (current)
- 13:16, 6 June 2009 (diff | hist) . . (-12) . . Shaders
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