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  • While working on an Android project, I (alias Redman) found that jPCT+Bones for skeletal animations were becoming too CPU intens
    13 KB (1,426 words) - 14:52, 25 June 2016
  • Instance Batch Rendering (IBR) is a name I (alias Redman) dubbed for a lighter-weight method of handling and rendering multiple Obje
    28 KB (2,997 words) - 17:53, 21 July 2016

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