Author Topic: LWJGL 2.0 is out!  (Read 3547 times)

Offline EgonOlsen

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LWJGL 2.0 is out!
« on: October 26, 2008, 08:45:39 pm »
As usual, get it from here: http://lwjgl.org

jPCT 1.16 won't work with it, the rc of 1.17 (the jar is here: http://www.jpct.net/download/beta/jpct.jar) will.

Offline AGP

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Re: LWJGL 2.0 is out!
« Reply #1 on: October 28, 2008, 09:37:51 pm »
Then that's what's been crashing my program, damn you! :-)

Offline AGP

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Re: LWJGL 2.0 is out!
« Reply #2 on: October 29, 2008, 12:09:20 am »
Or the lack of a Keyboard.next() check, or both, FYI.

Offline fireside

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Re: LWJGL 2.0 is out!
« Reply #3 on: November 04, 2008, 05:56:57 pm »
I guess LWJGL 2.0 has opengl 3.0 support.  I read somewhere there was disappointment in opengl 3.0 because it wasn't object oriented enough or something.  Is it going to add anything?
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Offline EgonOlsen

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Re: LWJGL 2.0 is out!
« Reply #4 on: November 04, 2008, 06:36:56 pm »
As far as i know, it adds some extensions (as usual) and deprecates some stuff. However, the deprecated stuff will never go away. Almost no OpenGL application will work without it.