Author Topic: Thinking about some RPG..Android version.  (Read 246186 times)

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 12295
    • View Profile
    • http://www.jpct.net
Re: Thinking about some RPG..Android version.
« Reply #270 on: June 26, 2012, 11:28:17 am »
The hut should be similar to this one:

http://i1.trekearth.com/photos/49947/chata2.jpg

The church/monestrary building can be simple from the outside...something like this:

http://www.weddingvenues.com/images/listing_photos/5950_Lady-Margarets-Medieval-Hall.jpg

And the inside somehow like this...but less high and without the wooden root beams and stuff. "Just" some pillars and an altar at the end.

http://www.culture24.org.uk/asset_arena/4/56/25654/v0_master.jpg

Offline fireside

  • double
  • *****
  • Posts: 607
    • View Profile
Re: Thinking about some RPG..Android version.
« Reply #271 on: June 27, 2012, 02:13:49 pm »
Character looks pretty good.  You might could change the texture a little to get different looks.  Different hair color, clothes, etc.
« Last Edit: June 27, 2012, 02:16:05 pm by fireside »
click here->Fireside 7 Games<-

Offline Thomas.

  • double
  • *****
  • Posts: 833
    • View Profile
Re: Thinking about some RPG..Android version.
« Reply #272 on: June 29, 2012, 10:47:44 pm »
Sorry for delay, I bought SGS3 and testing and testing...extremely power phone, DOF, bloom and much more without any problem, look at nova 3 :) ... Here is monestrary and say me what you want to change.

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 12295
    • View Profile
    • http://www.jpct.net
Re: Thinking about some RPG..Android version.
« Reply #273 on: June 30, 2012, 10:24:56 pm »
Ok, here are my thoughts on this model:

  • It has a closed door. I need the door to be open to enter the building. Just like the gates of the city walls.
  • Remove the bench. While it's nice as a model, i don't feel that it fits here.
  • Add some pillars to the inside...roughly like in the picture that i posted.
  • Colored window glass would be great.
  • i think it should be around 50% wider. Length is fine as it is, but with it's current width, it looks more like a normal house.

BTW: I hope to work on the normals import next week.

Offline Thomas.

  • double
  • *****
  • Posts: 833
    • View Profile
Re: Thinking about some RPG..Android version.
« Reply #274 on: July 02, 2012, 05:55:11 pm »
Oh, monestrary will probably monastery :) ... I really need some image, this looks nice and I estimate about 600-700 triangles, do you want it? If yes, no problem. If no, I'll can try to do it by your wish in previous post.

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 12295
    • View Profile
    • http://www.jpct.net
Re: Thinking about some RPG..Android version.
« Reply #275 on: July 02, 2012, 08:05:59 pm »
That would do too, but without the christian symbolism.

Offline Thomas.

  • double
  • *****
  • Posts: 833
    • View Profile
Re: Thinking about some RPG..Android version.
« Reply #276 on: July 03, 2012, 12:32:30 am »
Here is it. Any other changes? Do you want the door like one separate object (so you can control open/close in game) or want you merge objects to just one? Windows will be colored, maybe transparent plane inside windows with disable backface culling?

http://dl.dropbox.com/u/26148874/monastery.3ds

and thanks for normals, I'll try it tomorrow

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 12295
    • View Profile
    • http://www.jpct.net
Re: Thinking about some RPG..Android version.
« Reply #277 on: July 03, 2012, 11:13:24 pm »
Here is it. Any other changes? Do you want the door like one separate object (so you can control open/close in game) or want you merge objects to just one? Windows will be colored, maybe transparent plane inside windows with disable backface culling?
Really nice! Door as a separate object is fine. I might not use it that way ATM, but it's nice to have the option.

Offline Thomas.

  • double
  • *****
  • Posts: 833
    • View Profile
Re: Thinking about some RPG..Android version.
« Reply #278 on: July 05, 2012, 01:26:16 am »
I sent to you model in PM, look at it and say if you want to change something...
« Last Edit: September 27, 2012, 06:18:43 pm by Thomas. »

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 12295
    • View Profile
    • http://www.jpct.net
Re: Thinking about some RPG..Android version.
« Reply #279 on: July 07, 2012, 11:51:20 pm »
Monastery open for service...


Offline Thomas.

  • double
  • *****
  • Posts: 833
    • View Profile
Re: Thinking about some RPG..Android version.
« Reply #280 on: July 08, 2012, 11:05:01 am »
It's nice in the game and it seems, that you can open/close door :)

Offline raft

  • quad
  • ******
  • Posts: 1993
    • View Profile
    • http://www.aptalkarga.com
Re: Thinking about some RPG..Android version.
« Reply #281 on: July 08, 2012, 09:28:24 pm »
looks very nice

Offline fireside

  • double
  • *****
  • Posts: 607
    • View Profile
Re: Thinking about some RPG..Android version.
« Reply #282 on: July 10, 2012, 03:28:46 pm »
Looking good.  Glad the project is still moving along.
click here->Fireside 7 Games<-

Offline Disastorm

  • long
  • ***
  • Posts: 161
    • View Profile
Re: Thinking about some RPG..Android version.
« Reply #283 on: July 16, 2012, 11:05:18 am »
This game looks really good. I feel like if you add combat and a story that it could probably do well on the android market.

Offline Thomas.

  • double
  • *****
  • Posts: 833
    • View Profile
Re: Thinking about some RPG..Android version.
« Reply #284 on: July 25, 2012, 10:16:58 pm »
Any news? Do you want create a model? :)