Author Topic: Thinking about some RPG..Android version.  (Read 108153 times)

Offline Irony

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Re: Thinking about some RPG..Android version.
« Reply #405 on: July 23, 2013, 12:58:56 pm »
Egon, this has probably been asked before, but I wonder if you plan to make this a commercial project, or "just" a demonstration for JPCT-AE (and your game-making skills, of course).

Online EgonOlsen

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Re: Thinking about some RPG..Android version.
« Reply #406 on: July 23, 2013, 09:53:06 pm »
No, i have no commercial plans for this one. I would have to replace a lot of the content because of its licenses anyway. It's just something that i wanted to do for years...so i'm doing it now in whatever pace that i can accomplish.

Online EgonOlsen

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Re: Thinking about some RPG..Android version.
« Reply #407 on: September 09, 2013, 10:59:41 pm »
Yes, i'm still on it...

Enemy AI and path finding now handles the dungeon case better and you can place chests in the dungeons, too. ...and enemies won't run into them... ;)



I also worked on the lore of the land to develop a feel for the game that i want to make. That back story doesn't necessarily make it into the game or at least not in this form, but it will eventually help to create the locations, the quests, the characters and how they behave and what they are going to tell you.
With the helps of this text, i also defined how the three villages of the game should look like and so i worked on the second one:

« Last Edit: September 09, 2013, 11:01:21 pm by EgonOlsen »

Offline fireside

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Re: Thinking about some RPG..Android version.
« Reply #408 on: September 10, 2013, 10:58:38 pm »
Nice to see you're still working on it.  Big project.  Back story is important. 
click here->Fireside 7 Games<-

Online EgonOlsen

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Re: Thinking about some RPG..Android version.
« Reply #409 on: September 11, 2013, 08:23:08 pm »
Yes, it's quite large for a spare time project, but i'm not in a hurry.

Btw: Does anybody has or knows a place for some free to use objects to create a basic hut/house interior? Like the room itself with some window, a table, a bed, a chair, a fireplace etc...i searched opengameart, but even a simple fireplace bad more polygons then my whole terrain... :(

Offline Dumblecore

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Re: Thinking about some RPG..Android version.
« Reply #410 on: September 11, 2013, 10:52:40 pm »
You could try this site:
http://www.reinerstilesets.de/3d-grafiken/

Or maybe TurboSquid

Maybe I can share some of my own models some time in the future (when they're finished)

Offline fireside

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Re: Thinking about some RPG..Android version.
« Reply #411 on: September 12, 2013, 08:11:10 pm »
If you want to post the models and textures, I could just do the interior and then delete the exterior if you didn't need it.  If you don't like it you don't have to use it.  I could use the practice with Blender as long as there isn't a rush on it.  They keep updating it and it's like a new experience figuring it out every time I use it.
click here->Fireside 7 Games<-

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Re: Thinking about some RPG..Android version.
« Reply #412 on: September 12, 2013, 08:28:03 pm »

Online EgonOlsen

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Re: Thinking about some RPG..Android version.
« Reply #413 on: September 12, 2013, 08:37:34 pm »
If you want to post the models and textures, I could just do the interior and then delete the exterior if you didn't need it.
The room and it's interior doesn't need to resemble the building's outside look. The idea is that each house or hut uses more or less the same room with differently arranged interior. The room might have a NPC in it or it might be empty and the player shouldn't be able to move around it in. It's a compromise between making the houses all closed and design every one individually.

Offline fireside

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Re: Thinking about some RPG..Android version.
« Reply #414 on: September 13, 2013, 02:36:29 am »
So you'll do it like the dungeon?  I'll see if I can make a fireplace and some furniture, etc, low poly.
« Last Edit: September 13, 2013, 02:41:54 am by fireside »
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Offline fireside

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Re: Thinking about some RPG..Android version.
« Reply #415 on: September 13, 2013, 03:19:28 am »
I made a simple fireplace with a log in it.  Does it need to be one texture? 
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Offline grog

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Re: Thinking about some RPG..Android version.
« Reply #416 on: September 13, 2013, 06:17:42 am »
Looking awesome as always!

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Re: Thinking about some RPG..Android version.
« Reply #417 on: September 13, 2013, 08:11:26 pm »
Does it need to be one texture?
It doesn't have to, but less textures are always a good thing.

Offline fireside

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Re: Thinking about some RPG..Android version.
« Reply #418 on: September 13, 2013, 09:22:18 pm »
Basically, if it's one, it no longer uses the seamless feature of the texture, so it won't look as clear at the same size and the texture isn't re-usable.  I'll do both since I need the practice. 
click here->Fireside 7 Games<-

Offline fireside

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Re: Thinking about some RPG..Android version.
« Reply #419 on: September 14, 2013, 05:51:32 pm »
OK, this is two textures to just try out anyway.  It's on Mediafire, which I've never used and I haven't used Blender in a while so let me know if it even works, then I'll try the single texture.  If you want more poly's like I don't know, rounded edges or something, let me know. 

http://www.mediafire.com/download/bmia99ibkezzb24/fireplace.zip

Be careful that mediafire doesn't rope you into something, it's supposed to be free.
« Last Edit: September 14, 2013, 06:00:45 pm by fireside »
click here->Fireside 7 Games<-