Author Topic: question about porting.  (Read 5121 times)


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question about porting.
« on: February 02, 2003, 11:49:43 am »
hello, i'm a multimedia programmer
(i live in spain, sorry for my bad english)

i have interesting in porting some shockwave 3d games to JPCT 0.83.
Some of this games are in:

żI can release shareware games in JPCT 0.83 with mentioning the JPCT engine in the main screen?

The MD2 format is free or propietary?
I can use this Quake 2 format in biped meshes in my shareware games?


Offline EgonOlsen

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question about porting.
« Reply #1 on: February 02, 2003, 12:54:04 pm »
Have a look at the license for jPCT. You may release your projects using jPCT in any way you want (commercial, doesn't matter). You don't even have to mention the use of jPCT in your project (albeit it would be nice doing so...but as i said: you don't have to).
About MD2: It's ok to use MD2 in your own projects (because you can't copyright a fileformat) BUT you are not allowed to use ID-software's tools to build the files without a proper license from them. However, you may use a freeware/shareware editor for MD2-files like they are floating all around the net. Respect the license of the used editor though.


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question about porting.
« Reply #2 on: February 02, 2003, 02:05:27 pm »
0k, thanks.
your 3d engine is VERY good.
I mentiong in all games the JPCT engine, and link and notify the new releases at your site.