Author Topic: Image Texture vs Colored texture  (Read 795 times)

Offline arianaa30

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Image Texture vs Colored texture
« on: July 12, 2012, 09:26:14 pm »
Hi there,
Is there any difference if we use colored texture (say green) or load a green image file (say a .png file)?  in terms of rendering overhead, or anything?
thanks

Offline EgonOlsen

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Re: Image Texture vs Colored texture
« Reply #1 on: July 12, 2012, 09:47:21 pm »
Nope, it's the exact same thing.

Offline arianaa30

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Re: Image Texture vs Colored texture
« Reply #2 on: July 12, 2012, 09:52:55 pm »
ummm, I see. So no matter it is a single color or not, finally a texture would be created, even just to achieve a colored object.
Is it because of using jpct, or based on OpenGL ES itself?

Offline EgonOlsen

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Re: Image Texture vs Colored texture
« Reply #3 on: July 12, 2012, 10:16:55 pm »
It's because of the way the engine works. But a 8x8 texture isn't such a big deal anyway...