jPCT - a 3d engine for Java => Support => Topic started by: nether on January 25, 2008, 02:16:27 am

Title: Multiple Viewports
Post by: nether on January 25, 2008, 02:16:27 am

I'm trying to use JPCT to create a simulator for my robotics team.  On the robot are a couple cameras.  Is there a way in which I can have the cameras on the robot read in rendered graphics as well as the one that I am seeing on my screen?  If I can get that to work, I believe it will be a short step to display all 3 of the scenes on the screen simultaneously in the gui.

Thanks for reading,
Title: Re: Multiple Viewports
Post by: EgonOlsen on January 25, 2008, 08:03:34 am
You can create multiple FrameBuffers and execute the "render sequence" (i.e. clear, render, draw, update, display) for each of them using the same world with a different Camera-instance. You have to change the World's camera for each render, but apart from that, it's should be easy.