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jPCT - a 3d engine for Java => Support => Topic started by: Jonas on March 16, 2008, 08:35:49 pm
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Hi
Is it possible to find out which vertices belong to a polygon? So I can then use a vertex controller to manipulate those..
thanks
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I know you can use getTransformedVertex with an object's polygon manager. Then you could use a vertex controller to look through the mesh until you found the vertex that matches the one from getTransformedVertex. Once you find it, just change its values. I do this constantly.
I think this is what you want.
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Hi
Aye this works. Thanks