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jPCT - a 3d engine for Java => Projects => Topic started by: M.S.C. on November 06, 2004, 10:28:33 pm

Title: Runescape
Post by: M.S.C. on November 06, 2004, 10:28:33 pm
Hey guys, i'm gonna make my own 'runescape' but it won't be in the past  :wink:

I would like to give jPCT a try as engine for my game...
Title: Runescape
Post by: EgonOlsen on November 08, 2004, 10:35:12 pm
Sounds like quite a huge project. I wish you best of luck for it. I think that Runescape is the perfect prove that a browser/applet game can be successfull.
Title: Runescape
Post by: M.S.C. on November 10, 2004, 01:16:05 am
thx  8)
Title: Runescape
Post by: M.S.C. on November 10, 2004, 01:37:34 am
i have 1 little problem  :evil: it's multiplayer...
Title: Runescape
Post by: EgonOlsen on November 10, 2004, 08:34:12 am
Nobody said that it's going to be easy... :twisted:
Title: Runescape
Post by: Bart on November 10, 2004, 02:16:19 pm
Runescape uses some specific optimalizations. Runescape doesn't use a z-buffer and the screen width is 2^n.

Good luck anyway.