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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE => Bones => Topic started by: panthenol on May 21, 2011, 04:55:18 pm

Title: Bones and Softimage
Post by: panthenol on May 21, 2011, 04:55:18 pm
Exporting from a 3D package to Bones  works really fine using 3Dsmax and Ogre max , and Maya , using DAE_FBX ,
but , as i really like to work with Softimage , i was wondering if anybody have succesfully exported characters using Mod tool and Softimage for instance
if yes , what exporters are you using , how are the rigs , etc...


Title: Re: Bones and Softimage
Post by: raft on May 21, 2011, 05:11:46 pm
I've never used Softimage but seems as Ogre has exporters for it too:
http://www.ogre3d.org/tikiwiki/OGRE+Exporters
Title: Re: Bones and Softimage
Post by: panthenol on May 22, 2011, 02:02:53 pm
Yes actually , i gotta check this also  :D  
I will try this as soon as i have a little bit more time , thanks for the link !
Title: Re: Bones and Softimage
Post by: AGP on August 29, 2011, 07:57:51 am
Also, there's OgreMax for Softimage (http://www.ogremax.com/downloads (http://www.ogremax.com/downloads)), so you're all set. :- )