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jPCT - a 3d engine for Java => Support => Topic started by: qcrist on August 21, 2011, 11:09:57 pm
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Is there anyway to detect a collision with the Camera.moveCamera function?
camera.moveCamera(Camera.CAMERA_MOVEIN, 0.1f);
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No. Because the camera has no idea about how the world is constructed. You can use the checkCameraCollisionXXX-methods in World instead.