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jPCT - a 3d engine for Java => Support => Topic started by: Trob on January 30, 2005, 03:39:19 pm

Title: Applet example 0.96
Post by: Trob on January 30, 2005, 03:39:19 pm
Is that applet example(bounce, in jpct 0.96 zip file) a good way to code applets for the newest jpct enginge? I mean was confused about the thread handling there...
~RK
Title: Applet example 0.96
Post by: EgonOlsen on January 30, 2005, 04:14:33 pm
Forget about the timer-thread if there should be such thing in the code and replace it with a none-threaded timer approach like the newer examples (fps, car) are doing it.
Title: Applet example 0.96
Post by: Trob on February 05, 2005, 12:18:34 pm
Thank you. If u could like to give more help i have antoher question.
I remember little about one guy who did a example in java how to run a java application both as an applet and as application without changing the code....do u know how to do that?
Title: Applet example 0.96
Post by: rolz on February 07, 2005, 07:53:13 am
try adding psvm(String[]) to your applet