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jPCT - a 3d engine for Java => Support => Topic started by: jefferson.amarals on May 03, 2012, 03:45:28 pm
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How can I create different kinds of light, as DirectionalLight, PointLight and SpotLight, present in other engines java 3D?
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A light in jPCT is always a point light. You can play around with the intensity and the attenuation.
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Is there a future intention to implement other types of light?
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No. Fixed function OpenGL lights of that kind are not looking very good anyway. If you want advanced lighting, you should use some shaders anyway.