www.jpct.net

jPCT-AE - a 3d engine for Android => Support => Topic started by: Thomas. on October 23, 2012, 09:41:16 pm

Title: code package
Post by: Thomas. on October 23, 2012, 09:41:16 pm
How can I do package from my code? I mean something like jPCT, that contains also shaders. I have no idea how can I load shaders and textures from package... And are there any rules as to how it should look like?
Title: Re: code package
Post by: EgonOlsen on October 23, 2012, 10:35:21 pm
I'm just adding the shaders to the jar (with no package, but that should work as well) and get the stream to them via

Code: [Select]
this.getClass().getResourceAsStream(name)

However, some tools for deploying the app via USB seem not to support this way. They simply drop all non-class files from the jar when creating the APK, because the behaviour of what is supposed to happen to these files isn't very well defined for Android/Dalvik.
Title: Re: code package
Post by: Thomas. on October 24, 2012, 12:20:29 pm
it works, thanks ;)