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jPCT-AE - a 3d engine for Android => Support => Topic started by: zbych on November 05, 2012, 04:22:51 pm

Title: Depth buffer error?
Post by: zbych on November 05, 2012, 04:22:51 pm
I have torus in the center of scene, when camera look at it from one side it is rendered ok, but when I move camera to other side it looks like a depth buffer error. Any advice how to avoid this kind of problem, is any cure for this?

(http://s9.postimage.org/onmna35ov/device_2012_11_05_160622.png) (http://s9.postimage.org/inyw6fkwf/device_2012_11_05_160649.png)
Title: Re: Depth buffer error?
Post by: EgonOlsen on November 05, 2012, 04:24:27 pm
Check if transparency is enabled for that object and disable it.
Title: Re: Depth buffer error?
Post by: zbych on November 05, 2012, 04:50:35 pm
Thanks !!  :D , it helped, but I didn't enabled transparency in this object.
Title: Re: Depth buffer error?
Post by: EgonOlsen on November 05, 2012, 05:35:44 pm
The loader does this, if the file contains that information. Some files do even if the object should actually be opaque.