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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE => Bones => Topic started by: cefengxu on October 30, 2015, 03:19:38 am
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Hi raft :
i got some error when inject the Bones Project into my Project but some error was shown as below:
10-30 10:07:47.388: E/AndroidRuntime(8944): FATAL EXCEPTION: GLThread 887
10-30 10:07:47.388: E/AndroidRuntime(8944): Process: com.airhockey.android, PID: 8944
10-30 10:07:47.388: E/AndroidRuntime(8944): java.lang.NoClassDefFoundError: Failed resolution of: Lraft/jpct/bones/BonesIO;
10-30 10:07:47.388: E/AndroidRuntime(8944): at com.airhockey.android.AirHockeyRenderer.onSurfaceCreated(AirHockeyRenderer.java:133)
10-30 10:07:47.388: E/AndroidRuntime(8944): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1500)
10-30 10:07:47.388: E/AndroidRuntime(8944): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1239)
i think it should be the Problem of Import , but i have set the Java Build Project to Bones already, so what't i need to do ??
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this problem was shown again , everythings was tried but could not deal with it
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how to deal with this issue as follown:
- copy raft.jpct.bones & raft.jpct.bones.util into your project;
- copy all jar from Bones into your project ( deleting the jpct-1.26.jar because it will conflict with the original one );
- copy script from Bones into your project ;
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if you convert your model into Bones binary format, there is no need to use all those jars