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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE => Bones => Topic started by: AGP on November 30, 2016, 06:21:26 am

Title: Jaw Bone
Post by: AGP on November 30, 2016, 06:21:26 am
Is it possible that bones could ignore special bones, like jaws and eyes? I'm fairly sure that the jaw bone animation on my model is getting exported but, alas, the jaw isn't opening.
Title: Re: Jaw Bone
Post by: raft on November 30, 2016, 09:58:42 am
all bones are equal from Bones' point of view, no special treatment for any of them