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jPCT - a 3d engine for Java => Support => Topic started by: necromancer on April 07, 2006, 11:37:16 am

Title: can you provide support for ase format?
Post by: necromancer on April 07, 2006, 11:37:16 am
maybe with animation? =)
Title: can you provide support for ase format?
Post by: EgonOlsen on April 07, 2006, 05:40:18 pm
Sure i could...the question is more: will i do... :wink: To be honest, this is low on my priority list because there are already enough common formats supported IMHO. How about taking an existing loader for another engine and/or in another language yourself and port it to be used with jPCT. I would be more than thankful for any contribution.
Title: can you provide support for ase format?
Post by: AGP on August 04, 2006, 11:22:58 pm
I wrote my own .obj reader which just reads the geometry with no texture data if you want. I have to make it work with JPCT but that should only take me a few minutes once I get used to JPCT.