Bones - Skeletal and Pose Animations for jPCT/jPCT-AE => Bones => Topic started by: JichiUltimati on March 10, 2018, 07:25:10 pm

Title: Invisible Submesh
Post by: JichiUltimati on March 10, 2018, 07:25:10 pm
Hello Everyone!
I am currently experiencing problems with the colladaImporter :
I have a blender file that I have converted using blender's export function but have of the mesh isn't displayed properly.
When loaded using the ColladaSample sample code,one of the submeshes doesn't have any texture applied to it.
By using the debugger i can see that this particular submesh exists but when using the wire frame options it doesn't display anything.

Thanks for the help,
Title: Re: Invisible Submesh
Post by: raft on March 15, 2018, 12:55:38 pm
sorry for late answer, somehow jPCT email went into spam folder  ::)

is it displayed in submesh list?
in wireframe mode, can you see it without textures?
by debugger I guess you mean skeleton debugger, what do you see exactly?