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jPCT - a 3d engine for Java => Support => Topic started by: ToddMcF2002 on May 19, 2007, 03:45:42 pm

Title: Transparency and Object Fade
Post by: ToddMcF2002 on May 19, 2007, 03:45:42 pm
Egon:

Is it possible to expose more aggressive transparency in JPCT?  I want to take a look at object fade instead of fog like alot of games but I hate the "popping" effect off Objects.  Going from transparency to invisible and removeObject() - and back again.

The transparency options right now look like a half alpha.



Title: Re: Transparency and Object Fade
Post by: EgonOlsen on May 19, 2007, 04:37:51 pm
There are some settings in Config (glTransparencyXXX) to override the default behaviour for the OpenGL renderers.
Title: Re: Transparency and Object Fade
Post by: ToddMcF2002 on May 19, 2007, 07:29:08 pm
I'll check them out.  Thanks.