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Topics - Roland

#1
when i'm not to close to an object, i still start to see through it because it is cutting the closest parts, so i tested change the world to this: theWorld.setClippingPlanes(0.01f, 1000f);
But still I see no difference. is there any other way I should do, for it to render even when the object is quite close to the camera?
#2
Support / Render weapon separate
March 07, 2012, 08:01:58 PM
If I use an example and have another object to close to the screen, the weapon will be inside that other objectobject, and you will not see the full weapon. I would like to render it separate so I the weapon never can look like it is inside any objects. Anyone knows how to do it?
#3
Support / Java.IO.Filepermission on loading textures
March 07, 2012, 10:22:24 AM
Hi,
I'm using Eclipse for packing the files, and the textures seems to be backed when I export the projet as a jar file.

I sign my jar file, plus I have signed the lwjgl_applet.jar file since I read that one needed to be signed. I run my application through the applet loader lwjgl is having, but I get error when I comes to loading textures, getting the message
Access denied  (Java.IO.Filepermission ....)

Doesn anyone know what I'm doing wrong?

Would really appreciate any help since I have been stuck on this for weeks now