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Topics - judohin

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Support / Add Texture to Cylinder
« on: February 17, 2012, 11:43:26 am »
I am developing a android with a panorama function.
So I add a Cylinder to the app like this.

cube = Primitives.getCylinder(2.0f);
cube.calcTextureWrapSpherical();
cube.setTexture("texture");
cube.invert();
cube.strip();
cube.build();

I use the calcTextureWrapSpherical() function, and the Texture duplicate like pic01 below.
And if i use calcTextureWrap() function, the texture become single color like pic02.
I have find a function recreateTextureCoords() in jPCT seem can fix this problem but it not exist in jPCT-AE.

Pic01
http://hkgetbonus.com/test/pic01.png

Pic02
http://hkgetbonus.com/test/pic02.png

Thank you!
 

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