Hi,
I have 1445 polygones (30 fps), I decrease the count to 289 and the scene pass to 20fps !
How is it possible ?
I use collision method for an object and a complex wall, I don't think it can be that. collideOffset is set to 20 000, because I create numerous polygons more the scene is old.
Thank you for reading
I have 1445 polygones (30 fps), I decrease the count to 289 and the scene pass to 20fps !
How is it possible ?
I use collision method for an object and a complex wall, I don't think it can be that. collideOffset is set to 20 000, because I create numerous polygons more the scene is old.
Thank you for reading