Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - bigfishcatcher

Pages: [1]
1
Support / Multiple Video Drivers
« on: June 17, 2011, 01:51:48 pm »
I have a situation where on my computers at school (I teach programming)
and have been teaching JPCT.  The school system installed some
teacher software that adds another video driver to the system.

I have uninstalled it on one system and OPENGL works fine but after
reinstalling the software it will not LWGGL complains.

Is there a way to tell it which driver to use as I can not uninstall the
software on all the computers.

2
Support / Distance between SimpleVectors
« on: September 05, 2008, 01:57:23 am »
Is there a way to get a float value to represents the distance between SimpleVectors

Thanks

3
Support / Animate only 1 time
« on: May 21, 2008, 02:36:52 pm »
I have successfully created an animation sequence loading in OBJ and converting them to meshes.  I will animate correctly 1 time moving from 0 to 1 - however when I go back to 0 for the animate variable or even cycle from 0 to 1 again the character stays in the last frame.

Thanks for your help I really like this program.

Gary

4
Support / Objects appear slowly
« on: May 14, 2008, 04:18:01 pm »
I have finally created a good / textured level and as the camera moves throught it (fps) the
distant objects are not there and the walls and floor appears in front of you as you
move throught it.  I know its something simple but I just cant find it.

Thanks
Gary

5
Support / Object 3d Rotation
« on: April 07, 2008, 05:27:18 pm »
I am working on a network racing game where the track goes up and down as well
as left and right.

I am also trying to do my own work on how to rotate the car.

The problem is when the car starts down a hill the Z axis is changed to make the car look like it
is going downhill (works fine)

but after you turn a curve the car starts rolling in what should be the X axis not the Z axis

Any ideas??

Thanks
Gary

6
Support / Animate Model
« on: December 18, 2006, 01:02:42 pm »
First a big thanks for helping me

I have added mouse movement to the FPS demo and have even added a bullet to the weapon -

I have read a couple of posts about animation of the models so my question is can I

load multiple files of a model say
man01.3ds
man02.3ds
man03.3ds

to animate

Thanks

7
Support / getting the camera's X rotation
« on: December 14, 2006, 05:28:34 pm »
Thanks to all who helped me with the mouse (I will post some code soon)

Is there a way to get an actual number for the camera's X rotation

I have tried getXaxis() but it returns a SimpleVector and I cant get the
number from it.

Thanks

8
Support / Using Mouse
« on: December 12, 2006, 02:19:58 am »
I was experimenting with FPS example and would like to add mouse movements to it.  Can it be done using only jpct or do you also have to use lwjgl also how do you do it.

Thanks
Nubee

Pages: [1]