Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - san14

Pages: [1]
Support / Increase View Area
« on: November 17, 2007, 03:51:24 pm »

    I want to increase view area in the jpctDemo type example is it possible. Could any one help me. What is the default angle of vision used in game engine?

With Regards

Support / OutOfMemoryError
« on: July 24, 2007, 03:22:47 pm »
   I have added some object to existing, working project. and now I am getting memory out of  error as

               Processing object from 3DS-file: Line39
               Exception in thread "main" java.lang.OutOfMemoryError: Java heap space

How do I over come this. Can some one help me for the same

With Regards

Support / Glass Effect
« on: July 16, 2007, 08:38:26 am »
    I have fps type example. Which contains some objects of glass. I have given transparency to those object in MAX. I want it to appear as glass when I load it to jpct.  How do i handle it. Can any one help me for same. or any eacmples.

I tried to put glass texture to those object's, but did not serve the purpose.

With Regards

Support / V R glasses Support
« on: May 22, 2007, 09:57:58 am »

  Does JPCT support Virtual reality glasses .  Did some one used in JPCT if so,  your Ideas and suggestion would be of great help to me..

With Regards


Support / Mouse Mapper
« on: May 22, 2007, 07:15:22 am »
   I am trying to implement mouse in type example. I want to move into environment like We do by keyboard.

  Any one could help me out with suggesion or code to implement mouse in such type of example..

With Regards

Support / Up Movements
« on: March 17, 2007, 08:43:00 am »
    I am trying to move UP and Down In type example. I am using Page UP and Page down key. But as soon as I press the page UP key it moves out of environment in infinity. I have writen code as

 private final static float COLLISION_SPHERE_RADIUS = 6f;
 private final static float PLAYER_HEIGHT = 25f;
 private SimpleVector playerTop = new SimpleVector();

 playerTop = theWorld.getCamera().getZAxis();
For Page UP
if (up) {
        changed = true;
        camera.moveCamera(new SimpleVector(1, 0, 0), UP_MOVEMENT.z);
        SimpleVector temp = new SimpleVector(playerTop);
        temp.scalarMul( -1f);
        theWorld.checkCameraCollisionEllipsoid(temp, UP_MOVEMENT, 1, 8  );

Am i doing the right thing ? can some one suggest me
The Movement should stop as soon as it tuches the sealing of the room. and should move right up and down.

With Regards

Support / Mouse Movement
« on: March 16, 2007, 06:41:53 am »
   I am trying to implement Mouse in type example Plz can any one help me out with suggesions or example.

With Regards

Support / GUI which Support JPCT
« on: March 03, 2007, 08:37:35 am »
   Can some one tell me Which are GUI that support JPCT. ???

With Regards

Support / Swings with JPCT
« on: February 22, 2007, 11:03:55 am »
   I am trying to add button on JPCTDemo.jave example. Could any one tell if it is possible to add Jpct with Swings Components( Fram, Panel, Layouts...)

Support / Requirement For 3ds To get Texture
« on: February 09, 2007, 11:29:31 am »
Hi every one I would like to know, what are the things, to take care in creating 3ds object. So that it can take texture like that in example . Is it some particular kind of wall to be created? So that it can take texture at the inner wall.

Can I give different texture to different object in an environment? Can any on help me with small example.

I tried to load .3ds object in HelloWorld.jave I could do so but all objects in environment had same color. Can I put texture to different objects in same environment? How do I do it  some one could help me with small example for it?

With Regards

Support / HelloWorld Error
« on: January 31, 2007, 08:54:54 am »
HI When I am Runing HelloWorld example I am geting this error and it s not able to compile. I have kept lwjgl.jar in Java/jre/lib/ext and lib too but its giving error. I am able to runn JPCTDemo Demo on same editio I am using eclips 3.2. Can you help me out

With Regards

Code: [Select]
Java version is: 1.5.0_08
-> support for BufferedImage
-> using BufferedImage
Software renderer (OpenGL mode) initialized
Software renderer disposed
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at org.lwjgl.Sys$
at Method)
at org.lwjgl.Sys.doLoadLibrary(
at org.lwjgl.Sys.loadLibrary(
at org.lwjgl.Sys.<clinit>(
at org.lwjgl.opengl.Display.<clinit>(
at com.threed.jpct.GLHelper.findMode(Unknown Source)
at com.threed.jpct.GLHelper.init(Unknown Source)
at com.threed.jpct.GLRenderer.init(Unknown Source)
at com.threed.jpct.FrameBuffer.enableRenderer(Unknown Source)
at com.threed.jpct.FrameBuffer.enableRenderer(Unknown Source)
at com.threed.jpct.FrameBuffer.enableRenderer(Unknown Source)
at HelloWorld2.doStuff(
at HelloWorld2.main(


Support / Start off With JPCT
« on: January 27, 2007, 08:55:12 am »
  I am new to JPCT can any one give me some small examples like kind. Which could help me under stand as a beginer..

With Regards

Support / Small Examles Required
« on: January 27, 2007, 08:24:33 am »
Hi friends I am new to JPCT, in need  some small examples could some one help me with such examples. I saw HelloWorld example.  some things similar to those type.

With Regards

Support / Fresher to JPCT
« on: January 27, 2007, 06:59:56 am »
Hi I am fresher to JCPT. I have some silly questions.
I saw JPCT example at . my question is, can i change ql.3ds to any other .3ds object in same example . Infect i tried with other may other examples of 3ds.. but it did not work.

With Thanks

Pages: [1]