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Topics - klimmtjaques

Pages: [1]
1
Support / Fullscreen help
« on: July 15, 2015, 07:04:43 pm »
I need some help with setting my app to be in fullscreen.
So far all I've done is setting
Code: [Select]
Config.glFullscreen=true;
buffer = new FrameBuffer(screenWidth,screenHeight, FrameBuffer.SAMPLINGMODE_NORMAL);

The app ended up not taking the whole screen space, but only the about the top left quarter.
Here's a screenshot:
http://www.tiikoni.com/tis/view/?id=3b05852
I'm in hardware mode but prepared to go to software mode to get this to work.

I tried it in my Laptop's native resolution and it's not an issue, but I would really like to get other resolutions to work for plugging it into a beamer.

2
Support / 3DObject Material/Surface
« on: July 12, 2015, 05:41:03 pm »
So I decided to use JPCT for a project at uni and so far it's great.

I have a little issue with materials, though. I built a model of a doll in Blender, exported it as a 3ds file for JPCT and it was a little dark and matte. I couldn't get specular lights to work on it to make the surface look like shiny plastic.

After experimenting I figured out that I could remove the material in Blender. The doll finally looked the way I wanted it to, but there was a problem with the culling. JPCT couldn't tell which face was in the front, so the doll's joints were flickering.

Any idea on how I can fix this?

Pages: [1]