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Support / Rendering flat surface without smoothing the edge
« on: May 04, 2017, 11:29:43 pm »
Hi again,
I want to load a model of a building which has a lot of hard edges, and it looks very weird because all the edges are smoothed. Is there a way to call the build() method without calling calcNormals()? I also checked the IVertexController class, but I don't know how to use it... Is there any example code for IVertexController?
I attached an image of my building model with this post.
I want to load a model of a building which has a lot of hard edges, and it looks very weird because all the edges are smoothed. Is there a way to call the build() method without calling calcNormals()? I also checked the IVertexController class, but I don't know how to use it... Is there any example code for IVertexController?
I attached an image of my building model with this post.