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Support / Z-Ordering problem (solved)
« on: January 04, 2011, 08:43:48 pm »
I seem to be having a problem with the z-ordering in my game. When objects are close together they intermittently overwrite each other even though they are at different distances from the camera. You can see this happening to the soldiers on the tower in this video.
This happens with both software and LWJGL rendering. What might be causing this? How can I prevent it?
Thanks in advance!
This happens with both software and LWJGL rendering. What might be causing this? How can I prevent it?
Thanks in advance!