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Topics - Charles_Stain

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Support / [HOW-TO??] make reflective a simple Object3D (like a cube)
« on: October 09, 2010, 05:47:16 pm »
Hello everyone,
I think that a picture worth 1000 words, so this is my situation now:

And this is what I would like to obtain (picture taken from a 3d renderer coded from my university prof.):

As you can see every edge is lit and you can recognize it.. in the first picture even if I move the camera I can't recognize a vertex from another one.
Actually I use a default global light + a simple light positioned in the same place of my camera.
I hope you have understood me :D

Have a nice day,

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