16
Support / Re: Getting error Tried to set an undefined texture as default!
« on: December 22, 2010, 04:24:49 pm »
Yes, I first load textures like this:
And then load serialized object like this:
Texture name is stored inside serialized object, it's set automatically after loading.
May be there're problems with adding texture ot TextureManager thinks that texture is already loaded...
Code: [Select]
if (!tm.containsTexture("smlm"))
tm.addTexture("smlm", new Texture(res.openRawResource(R.raw.smlm)));
And then load serialized object like this:
Code: [Select]
if (objWalls == null)
objWalls = Loader.loadSerializedObject(res.openRawResource(R.raw.model_walls));
objWalls.setName("objWalls");
Texture name is stored inside serialized object, it's set automatically after loading.
May be there're problems with adding texture ot TextureManager thinks that texture is already loaded...