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Messages - efaj

#31
Support / Re: Mouse for software mode and opengl?
December 24, 2011, 06:11:42 AM
Thank you. I tweaked and got it running wonderfully.
#32
Support / Mouse for software mode and opengl? [Solved]
December 23, 2011, 08:00:44 AM
The advanced example uses a MouseMapper, but it needs an opengl window. How would I do a mouse mapper for both software mode and opengl? (My idea involves setting the game like the car example: Being able to change between both renderers in midgame)

While I'm at it, looking around the forum I found: reproject2D3DWS, from reading the javadocs, does it mean it allows you to move with the mouse like World of Warcraft, Runescape and other MMORPGs do?

Thanks