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Messages - efaj

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Support / Re: Mouse for software mode and opengl?
« on: December 24, 2011, 06:11:42 am »
Thank you. I tweaked and got it running wonderfully.

Support / Mouse for software mode and opengl? [Solved]
« on: December 23, 2011, 08:00:44 am »
The advanced example uses a MouseMapper, but it needs an opengl window. How would I do a mouse mapper for both software mode and opengl? (My idea involves setting the game like the car example: Being able to change between both renderers in midgame)

While I'm at it, looking around the forum I found: reproject2D3DWS, from reading the javadocs, does it mean it allows you to move with the mouse like World of Warcraft, Runescape and other MMORPGs do?


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