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Support / Re: Mapping rotation matrix from different coordinate system to JPCT's
« on: June 08, 2015, 03:50:04 pm »
hi egon,
I'm not so familiar with matrix transformation, but I did try using obj export method in Blender's source code (global matrix * object rotation matrix), where global matrix is the destination matrix which represent JPCT coordinate system and object rotation matrix obtained from Blender API. Yet, no luck on that. I wonder if you can show few guidance on the matrix tranformation, perhaps the one you mentioned, mirror transformation, or other keyword to look for in google.
I'm not so familiar with matrix transformation, but I did try using obj export method in Blender's source code (global matrix * object rotation matrix), where global matrix is the destination matrix which represent JPCT coordinate system and object rotation matrix obtained from Blender API. Yet, no luck on that. I wonder if you can show few guidance on the matrix tranformation, perhaps the one you mentioned, mirror transformation, or other keyword to look for in google.