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Messages - JavaMan

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31
Support / Re: couple of random questions
« on: May 31, 2009, 04:00:38 am »
If you don't want to, or can't sign your application for some reason. You could also use the PersistenceService in javax.jnlp. It sounds like want you may need.

http://java.sun.com/javase/6/docs/jre/api/javaws/jnlp/index.html

32
News / Re: Version 1.18 has been released!
« on: May 27, 2009, 08:57:36 pm »
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Have fun!

Will do! Congrats on all those successful, BIG, changes.

33
Support / Re: Smoke animations
« on: May 14, 2009, 12:45:59 pm »
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(for one user, forgetting to call cleanup resulted in the OS crashing and his computer had to be rebooted

Gulp, uh I'm glad you were using JavaSound. With this Vista thing that might have happened!


34
Support / Re: Smoke animations
« on: May 14, 2009, 01:37:10 am »
Cool, it looks like its about to sputter out.  ;D Very smooth animation on my box.

I know this is just test for smoke and nothing to do with sound, but as a side note, I opened up the applet in new tab in FireFox3. When I closed that tab, the helicopter sound continued to play until I ended the java thread in Vistas task manager.   ::)

35
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LOL cute! Grin I hope your mom gave you a huge kiss

Hehe, no kiss, but she liked it.

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It doesn't run. The jar's manifest doesn't specify the booting class...
No, it can't be run by double-clicking it in Windows explorer. It has to run from the command line. For instance say MD.jar jpct.jar lwjgl.jar and the lwjgl dll are all in the same directory then I ran it with

java -cp jpct.jar;lwjgl.jar;MD.jar -Xmx300m Main

36
Ok, I uploaded a new version. This one allows you to choose a resolution from a list.

http://files.filefront.com/MDjar/;13738529;/fileinfo.html

Oh, and by the way. I renamed Main2 to Main, so run Main.

37
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but it failed because the Main.class

Hmmm. That's strange. Did you run it like something java -cp jpct.jar;lwjgl.jar;MD.jar -Xmx300m Main2 ?

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resolution of 1600*1200, so it fails again...
Ok, oops. I forgot some people may not be able to do that. I will upload one that tries some other resolutions.

38
Well, after piddling around for I think two years, I finally have something in the area of simulation to post on the project forums.

I put this little "thing" together this morning for my mom.
Here's a screen shot. The island mass and house calmly rotate around the y axis.

Her favorite spot in the world would be on a beach, so I thought why not use my favorite graphics engine to put her there? All in crappy textures. ;D



If you want to try it out. Here it is. The main class is Main and I ran it with -Xmx300m
The jar file does not have the main class specified in the manifest so you have to run it in the command line with say

java -cp jpct.jar;lwjgl.jar;MD.jar -Xmx300m Main

assuming jpct,lwjgl,MD and the lwjgl dll are all in the local directory.

http://files.filefront.com/MDjar/;13738529;/fileinfo.html



39
Feedback / Re: Egon is that you on that picture?
« on: May 07, 2009, 10:23:28 pm »
Did I miss something?

40
News / Re: Second beta of jPCT 1.18 released!
« on: April 23, 2009, 11:16:33 pm »
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Usually games render a texture quad (rectangle) with a transparent texture of the flare. Obviously, that quad is always facing the camera. For multiple flares it's the same, but their distributed in a line from the light source to the camera. An example of the first one in WET (quake 3 arena based engine):

Thanks for the tip! It looks like that would be good for a glow effect.

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BTW: I don't like lens flares. When playing a first person shooter for example, you usually simulate the world like a human would see it.
It can get annoying. In Star Trek legacy it can be really annoying, but my project isn't a game: more of a demo, test thing.



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No human being sees lens flares without looking through a camera, which is not what you usually would do while fighting enemies...
I guess you don't wear glasses, at least not at night. Outside at night, I see lots of lense flare from just about every light source. ;)

41
News / Re: Second beta of jPCT 1.18 released!
« on: April 22, 2009, 11:31:29 pm »
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....Added a class for a simple lens flare effect to util. Added the option to rotate an Overlay.

Oh good!  ;D I have a small, very small project in mind, and I was thinking lense flare would put a nice touch on it. I unfortunately had no idea how to do it. So again good! Now I won't have to :)

42
News / Re: jPCT goes Android
« on: April 22, 2009, 03:05:35 am »
A small update: I gave that s**t another try (and from the wording, you can guess the outcome...) using the latest Android SDK version. They have removed the OpenGLContext without giving any hint of what to use instead. Great! Combine that with a virtually non-existent documention for most GL-related classes (and why on earth are they using a doc-format that you can't link into Eclipse while they provide an Eclipse-plugin for Android?) and you have lots of fun. Anyway, i managed to port my old port from 2007 to this new version somehow...and it doesn't even start. The emulator bombs out with some "libhgl.so not found" message when trying to create the EGLDisplay and all calls to GL fail afterwards. I've given up again and i'm waiting for the next release...maybe...

Sounds like that wonderfully hideous system called Android to me. Android was so stupidly complex when I checked it out, and the docs confusing.

43
Feedback / Re: Oracle to buy Sun for $9.50 a share
« on: April 21, 2009, 01:38:24 pm »
Well, with the more current version, they did something regarding the size problem: http://java.sun.com/javase/6/6u10faq.jsp#JKernel

I was reading over that. I didn't realize so many things have been improved, but too late for a large impact.

44
Projects / Re: 3D Sound System
« on: April 20, 2009, 11:24:14 pm »
Its great how you continue to update this. I don't need it yet, but I will definitely check it out in the future.

45
Feedback / Re: Oracle to buy Sun for $9.50 a share
« on: April 20, 2009, 10:19:13 pm »
I saw that on AP news today. JSE has come a long way in speed since 1.4 IMHO, but some other things are still stupid and annoying (think JNLP security). I hope ORACLE fixes issues, considering they have survived, so they have thinking that makes sense.

I wonder about the future of JavaFX. Sun has been pushing JavaFX, continuing to update it. I would think that Sun has talked to ORACLE about what ORACLE wants to do with JFX, and if it was "trash that thing" I don't think Sun would continue on with JavaFX. I didn't read the whole press release, so maybe this talk with ORACLE was spur of the moment. All interesting to me.

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