Hello,
I develop an Android application with jPCT-AE and I have an issue with the version 1.29 and Bones.
On my application, I use the Seymour example character and I want to display its skeleton. So I use this code:
With the library 1.23 beta it works well like the picture below:

But with the newest version 1.29, bones are displayed with a shift like the picture below:

Do you remark this issue ?
I develop an Android application with jPCT-AE and I have an issue with the version 1.29 and Bones.
On my application, I use the Seymour example character and I want to display its skeleton. So I use this code:
Code Select
mCurrentPose = mMainActivity.avatar.get(0).getSkeletonPose();
SkeletonDebugger skeletonDebugger = new SkeletonDebugger(mCurrentPose, 5f, 0.02f);
skeletonDebugger.setVisibility(true);
skeletonDebugger.addToWorld(mWorld);
With the library 1.23 beta it works well like the picture below:

But with the newest version 1.29, bones are displayed with a shift like the picture below:

Do you remark this issue ?