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Topics - gamedev-eo

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Support / HelloWorld for Android
« on: August 11, 2016, 04:42:45 am »
Hello I am trying to follow this
http://www.jpct.net/wiki/index.php?title=Hello_World_for_Android

It seems to be very old code using deprecated features of Android and OpenGL ES 1.0, but the main issue I have is regarding the BitmapHelper class.

I try import com.threed.jpct.util.BitmapHelper; but it does not exist and Android Studio reports that it cannot resolve symbol wherever the class objects are used.

It would be very useful if someone could modernise the Hello World example seeing as it is the first place someone new to JPCT will be heading, and as it stands now, it does not seem to work.

I'm new to Android and Java, but I'm trying to work around to resolve the issues with this code, but due to my inexperience, this is quite difficult.

I would appreciate the help.

Thanks.

Question also, why is the code using the khronos opengl includes rather than the android specific ones?

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