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Topics - Scalpweb

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Support / How to create an Applet
« on: November 27, 2008, 04:53:48 pm »
Hello,

First, excuse me for my english, I'm a french developper. ^^

I just find out the jpct 3D engine, and I want to create a basic applet : I just want to create a scene where I can see a 3DSmax object. I want to use hardware rendering (OpnGl).

But, unfortunatelly, I can't find any tutorial or exemple for this... So, for exemple, if I want to convert the "fps" demo in a Applet, how can I do that ?

Thanks,
Scalp

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