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Messages - joseluis

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Support / Particle Systems.
« on: July 05, 2004, 10:19:16 am »
How to work with Particle Systems in the JPCT api?


Bugs / OS X render problems
« on: July 05, 2004, 10:15:46 am »
Thanks for fix the problem with big endian on Mac OS.


Bugs / OS X render problems
« on: May 17, 2004, 09:19:42 pm »
Yes, in the JPCTdemo, when I press the X key, I get the textures OK now, but I loss the input over the demo. I think the problem is the "on-fly" change of the render from Software to FullScreen LWJGL.  I think LWJGL have some problems in FullScreen mode on Mac. I have only tested windowed demos of LWJGL.

You have another simple demo to test it on OS X?

I try to recompile the fps demo with some changes now.


Bugs / OS X render problems
« on: May 17, 2004, 07:34:39 pm »
YES !!!   :lol:  :lol:  :lol: OK !!!

I have been recompiled the demos with the new .jar and the render is perfect.

This is a separate OS X version of JPCT, or is a fixed 1.0 version compatible with other platfforms?

I have some ideas for porting some games and educational demos with JPCT.

Very interesting your engine.
Thanks very much for your work.


Bugs / OS X render problems
« on: May 17, 2004, 01:15:11 pm »
Hi Egon.

I don't have problems with LWJGL 0.8 and 0.9 in MacOS X.

Only with JPCT + LWJGL.

But, congratulations for your engine.

Bugs / OS X render problems
« on: May 15, 2004, 10:00:59 pm »

I get bad color and no input in the JPCT first person demo, when I press the x key to switch the render to LWJGL. It works OK in software mode.

Thanks for your help.

Bugs / OS X render problems
« on: May 14, 2004, 05:27:33 pm »
Hi, sorry for my bad english.

I get some problems on render the JPCT demos os MacOS X 10.2 with Java 1.4.1. and LWJGL 0.8 and 0.9

The screen appears magenta and no input in the demos.

any tip for help me?


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