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Support / Saving worlds
« on: September 03, 2004, 06:46:03 pm »
I was wondering if there was a way of saving out the world. For example exporting to your XML format or something? Or even individual Object3Ds to a 3ds file? I see that all the important objects are serializable, but was hoping for something that could be read in the same way as I would read in any other level data.
Thanks
Thanks