Here's (part of) the buffer showing spheres at the origin and on the x,y,z axes;
but
and
both return null!
The sphere is clearly on screen so why doesn't projectCenter3D2D or project3D2D give me the screen co-ords?

Code Select
SimpleVector svp=Interact2D.projectCenter3D2D(renderBuffer,originSphere);
and
Code Select
SimpleVector svp=Interact2D.project3D2D(camera,frameBuffer,new SimpleVector(0,0,0));
both return null!
The sphere is clearly on screen so why doesn't projectCenter3D2D or project3D2D give me the screen co-ords?