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Support / 3ds max tips
« on: August 17, 2006, 09:12:09 pm »
sure, i'll be glad indeed
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About the clod...a real clod should be doable somehow but the affords needed to do it will most likely kill its benefits. r.a.f.t once did something like this for Karga...maybe he can help here. Clothing simulation should be possible as it is possible to get access to the raw vertex data of a mesh by using an IVertexController (like this deformed plane shows it: http://www.jpct.net/pics/vertexcontrol.jpg).
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Hi, is ti posible to draw 2d primitives like Lines, circles, rectangles and things like that? I need them for a homework and all my classmates are asking for a engine to do that.
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One case where a finalize method delayed GC was discovered by the quality assurance (QA) team working on Swing. The QA team created a stress testing application that simulated user input by using a thread to send artificial events to the GUI. Running on one version of the toolkit, the application reported an OutOfMemoryError after just a few minutes of testing. The problem was finally traced back to the fact that the thread sending the events was running at a higher priority than the finalizer thread. The program ran out of memory because about 10,000 Graphics objects were held in the finalizer queue waiting for a chance to run their finalizers.
r a f t