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Topics - smither

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Support / Is it possible to change the TextureInfo on the fly?
« on: September 28, 2010, 05:36:10 pm »
I'm trying to accomplish an animation changing the texture, I'm not using setTexture to do it, because i build the texture using TextureInfo and addTriangle..., it works fine for the initial texture, but when i try to do the same once the scene is already displayed nothing happens.

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Support / Priorities for collisions
« on: September 22, 2010, 05:03:41 pm »
I want to know if the collisions are calculated using a priority, or depends on the order of how the elements were added, set or whatever.

Maybe it's my fault and is not the engine, I have 1 Object (source) and 2 Objects (targets), everything is set properly and works as expected most of the time, but sometimes when the source will collied with both objects the engine always choose the same no matter if the non chosen is the closer one.


3
Support / OutOfMemoryError Exception
« on: September 20, 2010, 09:28:07 pm »
Giving the fact the Engine destroy the glContext when the activity goes to the background I try to reload everything again for the next time but I get an OutOfMemoryError Exception.

Anyone else had run on this issue?

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