Bones - Skeletal and Pose Animations for jPCT/jPCT-AE > Bones

Overlaping bones Animation

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Varanda:
Hello,

I have many individual animations working fine for my character. However, I would like to have smoother transitions. Is there an way to crossover the animations (weight ramps for in/out) ? I also have an independent head animation and I would like to play in combination with other bone animation sequences.

In case Bones Library provides this feature I would appreciate someone to point me out a demo code for it.

Thanks in advance,
Varanda

raft:
Bones does not support skeletal animation blending (though Pose animations can be blended with each other and with a single skeletal animation)

you can use chase's skeleton helper to blend skeletal animations.

Varanda:
Thanks a lot, I will take a look at that helper.

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