Author Topic: stencil & accumulation buffer  (Read 3203 times)

Offline pitt

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stencil & accumulation buffer
« on: April 17, 2006, 02:43:38 pm »
To create real time shadow, depth of field, motion-blur and other effects, those buffers need to be enabled.

I would like to access to some internal variables in your engine to create those effects. Or any other ideas?

Offline EgonOlsen

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stencil & accumulation buffer
« Reply #1 on: April 17, 2006, 05:35:09 pm »
To be honest, i don't have any plans to sopport these buffers ATM. But maybe you can tell me what exactly is needed in your opinion to support them in the way you want to use them and i'll see if it fits in somehow.