Constant Field Values


Contents
com.threed.*

com.threed.jpct.Animation
public static final int KEYFRAMESONLY 4
public static final int LINEAR 0
public static final int USE_CLAMPING 1
public static final int USE_WRAPPING 0

com.threed.jpct.Camera
public static final int CAMERA_DONT_MOVE 7
public static final int CAMERA_MOVEDOWN 3
public static final int CAMERA_MOVEIN 1
public static final int CAMERA_MOVELEFT 6
public static final int CAMERA_MOVEOUT 2
public static final int CAMERA_MOVERIGHT 5
public static final int CAMERA_MOVEUP 4
public static final boolean DONT_SLIDE false
public static final int ELLIPSOID_ALIGNED 0
public static final int ELLIPSOID_TRANSFORMED 1
public static final boolean SLIDE true

com.threed.jpct.CollisionEvent
public static final int ALGORITHM_ELLIPSOID 2
public static final int ALGORITHM_RAY 0
public static final int ALGORITHM_SPHERE 1
public static final int TYPE_SOURCE 1
public static final int TYPE_TARGET 0

com.threed.jpct.FrameBuffer
public static final boolean OPAQUE_BLITTING false
public static final boolean TRANSPARENT_BLITTING true

com.threed.jpct.GLSLShadowInjector
public static final int NORMAL_SHADOWS 0
public static final int NORMAL_SHADOWS_WITH_EDGE_SMOOTHING 1
public static final int PCF_FILTERED_SHADOWS 2
public static final int PCF_FILTERED_SHADOWS_WITH_EDGE_SMOOTHING 3

com.threed.jpct.IVertexController
public static final boolean ALTER_SOURCE_MESH true
public static final boolean PRESERVE_SOURCE_MESH false

com.threed.jpct.Light
public static final boolean LIGHT_INVISIBLE false
public static final boolean LIGHT_VISIBLE true

com.threed.jpct.Logger
public static final int DEBUG 3
public static final int ERROR 0
public static final int LL_DEBUG 3
public static final int LL_ERRORS_AND_WARNINGS 1
public static final int LL_ONLY_ERRORS 0
public static final int LL_VERBOSE 2
public static final int MESSAGE 2
public static final int ON_ERROR_EXIT 1
public static final int ON_ERROR_RESUME_NEXT 0
public static final int ON_ERROR_THROW_EXCEPTION 2
public static final int WARNING 1

com.threed.jpct.Mesh
public static final boolean COMPRESS true
public static final boolean DONT_COMPRESS false
public static final int SERIALIZE_ALL 0
public static final int SERIALIZE_LOW_PRECISION 2
public static final int SERIALIZE_VERTICES_ONLY 1

com.threed.jpct.Object3D
public static final boolean BILLBOARDING_DISABLED false
public static final boolean BILLBOARDING_ENABLED true
public static final int COLLISION_CHECK_NONE 0
public static final int COLLISION_CHECK_OTHERS 1
public static final int COLLISION_CHECK_SELF 2
public static final boolean COLLISION_DETECTION_NOT_OPTIMIZED false
public static final boolean COLLISION_DETECTION_OPTIMIZED true
public static final float COLLISION_NONE 9.99999995904E11f
public static final boolean CULLING_DISABLED false
public static final boolean CULLING_ENABLED true
public static final int ELLIPSOID_ALIGNED 0
public static final int ELLIPSOID_TRANSFORMED 1
public static final boolean ENVMAP_DISABLED false
public static final boolean ENVMAP_ENABLED true
public static final int LIGHTING_ALL_ENABLED 0
public static final int LIGHTING_NO_LIGHTS 1
public static final int NO_OBJECT -100
public static final boolean OBJ_INVISIBLE false
public static final boolean OBJ_VISIBLE true
public static final float RAY_MISSES_BOX 9.99999995904E11f
public static final int SHADING_FAKED_FLAT 1
public static final int SHADING_GOURAUD 0
public static final boolean SPECULAR_DISABLED false
public static final boolean SPECULAR_ENABLED true
public static final int TRANSPARENCY_MODE_ADD 1
public static final int TRANSPARENCY_MODE_DEFAULT 0
public static final int UNKNOWN_OBJECTSIZE -1

com.threed.jpct.OcTree
public static final boolean COLLISION_DONT_USE false
public static final boolean COLLISION_USE true
public static final int MODE_NORMAL 0
public static final int MODE_OPTIMIZED 1
public static final boolean RENDERING_DONT_USE false
public static final boolean RENDERING_USE true

com.threed.jpct.Texture
public static final int DEFAULT_HEIGHT 16
public static final int DEFAULT_WIDTH 16

com.threed.jpct.TextureInfo
public static final int MAX_PHYSICAL_TEXTURE_STAGES 4
public static final int MODE_ADD 2
public static final int MODE_BLEND 4
public static final int MODE_DECAL 5
public static final int MODE_MODULATE 1
public static final int MODE_REPLACE 3

com.threed.jpct.TextureManager
public static final int TEXTURE_NOTFOUND -1

com.threed.jpct.VertexAttributes
public static final int TYPE_FOUR_FLOATS 4
public static final int TYPE_SINGLE_FLOATS 1
public static final int TYPE_THREE_FLOATS 3
public static final int TYPE_TWO_FLOATS 2

com.threed.jpct.World
public static final int FOGGING_DISABLED 0
public static final int FOGGING_ENABLED 1