The jPCT wiki
jPCT is a free, small, fast and easy to learn 3D engine for Java. It offers support for software and hardware rendering. This Wiki should help people with tutorials, instructions and samples. If you think that you have something to contribute, just create an account and go for it...
jPCT ressources
The jPCT homepage
The jPCT community
Installation
Requirements
How to install
How to start
First steps
Coordinate system
Hello World
Loading models
Lighting
Advanced example
Applets
Advanced topics
The different renderers
Collision detection
Multithreading
Compiled objects
Shaders
Physics
Reducing high-poly models
Mip mapping
Code Snippets
Applet using the lwjgl joystick
Changing applet's heap size via HTML
FPS-like camera controls