Difference between revisions of "Main Page"
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== Bones for jPCT == | == Bones for jPCT == | ||
[[ Notes on Exporting from Maya/Max/Softimage with OgreMax ]] | [[ Notes on Exporting from Maya/Max/Softimage with OgreMax ]] | ||
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+ | [[ Using Blender with Bones ]] | ||
[[ Animation Blending (combining vertex and bone animation) ]] | [[ Animation Blending (combining vertex and bone animation) ]] |
Revision as of 21:51, 4 January 2012
The jPCT wiki
jPCT is a free, small, fast and easy to learn 3D engine for Java and Android. It offers support for software and hardware rendering. This Wiki should help people with tutorials, instructions and samples. If you think that you have something to contribute, contact [1] and ask for an account. Account creation has been disabled due to massive spam attacks.
Contents
jPCT resources
Installation
How to start
Advanced topics
Code Snippets
Applet using the lwjgl joystick
Changing applet's heap size via HTML
jPCT-AE - a port of jPCT to Android
Differences between jPCT and jPCT-AE
Profiling Android Applications